Counter - Play: If the Portal is open, send a Clash card you control to Oblivion. Prevent the next X non-clash damage this turn where X is that Clash card's initial resource cost.
Then you may set a Trap from your hand.
| Detail | Value |
|---|---|
| Card type | Accessory |
| Subtype | Trap |
| Color | Black |
| Cost | B2 |