At the start of each turn, spawn a Minion.
(Sentinel): Minions get +2/+2.
(Destroyer): At the start of each opposing player's turn, they choose an Elite Minion from the Minion Oblivion. Put it into play. If they don’t, spawn a Minion and that player discards a card.
| Detail | Value |
|---|---|
| Card type | Action |
| Subtype | Omen |