While Human Torch is active, each time you field a character, you may roll one Human Torch from your used pile (not one that paid to field that die). If you roll a character side, place it in your reserve pool; otherwise place it in your used pile.
| Detail | Value |
|---|---|
| Card type | Character |
| Affiliation | Fantastic Four |
| Energy type | Bolt |
| Cost | 3 |
| Maximum dice | 4 |