Flip (At the beginning of your turn, you may flip this character to its other side.)
Side a - When fielded, draw a die. If it is a villain die, roll it and add it to your Reserve Pool. Otherwise, return it to your bag.
Side b - While Batwoman is active, when your opponent draws two or more non-villain non-Sidekick dice, Batwoman deals them 2 damage.
| Detail | Value |
|---|---|
| Card type | Character |
| Affiliation | Batman Family |
| Energy type | Shield |
| Cost | 4 |
| Maximum dice | 4 |