When fielded, move all action dice from your used pile to your prep area, including those used this turn. Global: Pay 1 energy. Move a die showing an action face from your reserve to your prep area. Do not roll it next turn.
| Detail | Value |
|---|---|
| Card type | Character |
| Affiliation | Monsters |
| Energy type | Mask |
| Cost | 7 |
| Maximum dice | 4 |