When fielded, draw a die from your opponent's bag and capture it. It stays captured until Gelatinous Cube leaves the Field Zone. If Gelatinous Cube leaves the Field Zone, put it in its owner's Used Pile.
| Detail | Value |
|---|---|
| Card type | Character |
| Affiliation | Monsters |
| Energy type | Shield |
| Cost | 4 |
| Maximum dice | 4 |