When fielded, you may capture any unattached Gear until Gelatinous Cube leaves the Field Zone. When Gelatinous Cube leaves the Field Zone, put the captured die in its owner's Used Pile.
| Detail | Value |
|---|---|
| Card type | Character |
| Affiliation | Monsters |
| Energy type | Shield |
| Cost | 4 |
| Maximum dice | 4 |