All of your bolt character dice gain Fast. All of your shield character dice get +2D (until end of turn).
*/** Instead, all of your bolt and shield character dice get +2D and gain Fast (until end of turn). (Character dice with Fast deal combat damage before non-Fast characters.)
Global: Pay bolt, shield. Move a Sidekick die from your Used Pile to your Prep Area and field another Sidekick die from your Used Pile.
| Detail | Value |
|---|---|
| Card type | Action |
| Energy type | Shield |
| Cost | 2 |
| Maximum dice | 4 |