If you spend at least 3 Bolts to purchase Superwoman, you may place her die in your Prep Area and deal 3 damage to all Villains or Batman Family character dice (but not both).
Global: Pay 1 Energy. You may convert any amount of your energy to Bolt this turn.
| Detail | Value |
|---|---|
| Card type | Character |
| Affiliation | Villains |
| Energy type | Bolt |
| Cost | 5 |
| Maximum dice | 4 |