When fielded, all character dice in the Field Zone are treated as if they had 1A and 1D (instead of their normal values, regardless of bonuses) until the end of the turn. Fielding costs remain unchanged.
| Detail | Value |
|---|---|
| Card type | Character |
| Affiliation | Villains |
| Energy type | Shield |
| Cost | 4 |
| Maximum dice | 4 |