Continuous: For each energy in your Reserve Pool, prevent 1 damage for each character with that energy type each turn. (For example, with two Mask in your Reserve Pool, three unblocked Mask character dice with 2A would deal 0 damage.)
| Detail | Value |
|---|---|
| Card type | Character |
| Affiliation | Green Lanterns |
| Energy type | Mask |
| Cost | 4 |
| Maximum dice | 4 |