Effect: [Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.[Your Turn] When any of your Digimon digivolve into an [ADVENTURE] trait Digimon, by suspending this Tamer, you may play 1 [ADVENTURE] trait card from your hand. For every 2 of your Tamers' colors, reduce this effect's play cost by 1.
Security Effect: [Security] Play this card without paying the cost.
| Detail | Value |
|---|---|
| Card Type | Tamer |
| Color | Blue Yellow |
| Play Cost | 3 |
| Type | ADVENTURE/Hero |