Effect: [Start of Your Turn] If you have 2 memory or less, set your memory to 3.[Your Turn] When you play an [Eosmon], you may suspend this Tamer to reveal the top 3 cards of your deck. Add 1 Tamer card or 1 Digimon card with [Eosmon] in its name among them to your hand. Place the remaining cards at the bottom of your deck in any order.[Opponent's Turn] While you have an [Eosmon] in play, your opponent's Tamers don't unsuspend during their unsuspend phase.
Security Effect: [Security] Play this card without paying its memory cost.
| Detail | Value |
|---|---|
| Card Type | Tamer |
| Color | White |
| Play Cost | 4 |