Effect: [Start of Your Main Phase] If you have a yellow Digimon in play, gain 1 memory.[Your Turn] When one of your Digimon with 2 or more colors attacks, you may suspend this Tamer to give 1 of your opponent's Digimon -2000 DP for the turn.
Security Effect: [Security] Play this card without paying its memory cost.
| Detail | Value |
|---|---|
| Card Type | Tamer |
| Color | Yellow |
| Play Cost | 3 |