Effect: [Start of Your Turn] If you have 2 or less memory, set it to 3.[All Turns] When any of your Digimon with [Myotismon] in their names are played, by deleting this Tamer, 1 of those Digimon gains <Rush> for the turn. Then, gain 1 memory.
Security Effect: [Security] Play this card without paying the cost.
| Detail | Value |
|---|---|
| Card Type | Tamer |
| Color | Purple |
| Play Cost | 4 |