| Ability | Type | Effect |
|---|---|---|
| Energy Jump | Poke-POWER | Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Gardevoir is affected by a Special Condition. |
| Attack | Cost | Damage | Effect |
|---|---|---|---|
| Psychic Rage | Colorless, Metal | Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Gardevoir to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
| Black Magic | Colorless, Colorless, Psychic | 10+ | Does 10 damage plus 20 more damage times the number of your opponent's Benched Pokémon. |