Rest up to two target allies. If either of those allies are attacking, negate their attacks and end the combat phase. Class Bonus: Those allies don't wake up during their controller's next wake up phase. (Apply the additional effect only if your champion's class matches this card's class.)
| Detail | Value |
|---|---|
| Card type | Action |
| Subtype | Spell |
| Element | Water |
| Class | Mage |
| Reserve cost | 3 |
| Speed | Fast |
| Collector number | DOA 1st • EN-169 |