Play when a fight has been declared. Roll the die. 1-2: Take the amount shown on the die as damage. 3-6: The attacker must stash the committed card, then move all committed gold to their purse.
| Detail | Value |
|---|---|
| Card Type | Mischief |
| Subtype | Treachery |
| Faction | Warrior |
| Gold Cost | 1 |
| Colorist | Tom Siddell |