Play to your home. Main Phase: Exhaust this card and pay 1 action token to frighten an opponent's Friend at a Problem. While this card is exhausted, that card can't be unfrightened. Main Phase: Exhaust 2 of your characters to dismiss this card. Any player may activate this ability.
| Detail | Value |
|---|---|
| Card Type | Resource |
| Power | 4 |
| Cost | 3 |
| Requirement | 3 Blue |
| Traits | Resource • Asset |
Little known fact: ponies don't make very good railroad ties.