Main Phase: Dismiss an opposing Troublemaker. You may discard a card. If you do, gain control of that Troublemaker instead.
| Detail | Value |
|---|---|
| Card Type | Event |
| Power | 4 |
| Cost | 1 |
| Requirement | 3 Yellow |
| Traits | Event |
Sometimes extending a hoof in friendship saves all of Equestria, and other times it causes the former queen of the changelings to seek revenge...