Play to your home. Main Phase: Pay 1 AT and exhaust this card to move one of your Troublemakers. At the end of a faceoff, you may put one of your flipped Troublemakers into your hand.
| Detail | Value |
|---|---|
| Card Type | Resource |
| Power | 5 |
| Cost | 1 |
| Requirement | None |
| Traits | Resource • Asset |
Everyone in the Storm King's empire knows that trouble has come to town when they see Commander Tempest's airship looming.