Its punches are blindingly fast, but it can only fight for three minutes before tiring and needing to rest.
| Attack | Cost | Damage | Effect |
|---|---|---|---|
| Dodge | Fighting | If Hitmonchan would be damaged by an attack during your opponent's next turn, flip a coin. If heads, prevent that attack's damage done to Hitmonchan. (Any other effects of attacks still happen.) | |
| Supersonic Jab | Fighting, Fighting, Fighting | 40 |