Nearby allies can't be moved by enemy spells and abilities.
| Detail | Value |
|---|---|
| Card type | Minion |
| Category | Spell |
| Subtype | Mortal |
| Element | Water |
| Threshold | W |
| Cost | 2 |
| Power | 2 |
| Defense | 2 |
| Type line | An Ordinary Mortal holds steady and true |
| Flavor text | "Neither should a ship rely on one small anchor, nor a life on one fair hope." —Epictetus |