Once Per Turn Snipe When Played Snipe Play this character set to active.At the end of your opponent's attack phase, sideline this character. When this character attacks and wins a battle against a character with 5000 or more BP, switch it to active. It loses until the end of the turn. If you have four or more yellow characters without [Rumbling] affinity whose card names are unique on your field, this character gains 2000 BP and (You may target a character on your opponent's front line and attack it with this character. If you do, your opponent cannot block) until the end of the turn.
| Detail | Value |
|---|---|
| Card Type | Character |
| Required Energy | Yellow5 |
| AP Cost | 2 |
| BP | 4000+ |
| Generated Energy | Yellow |
| Trigger | Active Choose one character on your field and switch it to active. It gains 3000 BP until the end of the turn. |