【CONT】 If there is a marker underneath this card, this card gets +3500 power. 【ACT】 [Put a card from your hand into your waiting room & Put this card into your memory] At the beginning of your next draw phase, choose a card named "Archery Club Captain, Ayako" in your memory, put it on any position of your stage, and put the top card of your deck underneath that character as a marker.
Flavor Text: Well, I need to go to the faculty room.
| Detail | Value |
|---|---|
| Card Type | Character |
| Color | Yellow |
| Level | 2 |
| Cost | 2 |
| Power | 8500 |
| Soul | 2 |
| Trigger | SOUL |
| Traits | Sports |