Each player may do the following for each color he's wearing: White: His hero heals 5 damage from a friendly hero or ally. Blue: Draw a card. Black: Destroy an opposing ally. Red: His hero deals 3 fire damage to an opposing hero or ally. Green: Put a location or quest card from his hand into his resource row face up and ready.
| Detail | Value |
|---|---|
| Card type | Event |
| Type details | Arena Grand Melee Event |
| Artist | n/a |