Ongoing: This ability enters play with two wind counters. Opposing heroes and allies can't attack or protect. At the start of your turn, your hero deals 2 nature damage to each opposing hero and ally, then remove a wind counter. If none remain, destroy this ability.
| Detail | Value |
|---|---|
| Card type | Ability |
| Type details | Ability — Balance |
| Cost | 5 |
| Artist | Brandon Kitkouski |