1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then you can make this card's Level become the same as that monster. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. You can only use each effect of "Cyberse Desavewurm" once per turn.
| Detail | Value |
|---|---|
| Card Type | Fusion Effect Monster |
| Attribute | DARK |
| Level | 6 |
| ATK | 2300 |
| DEF | 1500 |
| Race | Cyberse |
| Archetype | Cyber |