This Weapon can attach to Guardians.
Trigger - Enter: Attach this to the Minion with the highest attack. If there are no Minions in play, spawn one.
Whenever a Minion enters play, if this is unattached, attach it to that Minion.
The attached card gets +2/+0 and Breakthrough.
| Detail | Value |
|---|---|
| Card type | Accessory |
| Subtype | Weapon |