When fielded, KO all Superman Dice. At the beginning of each turn, each player loses life equal to the highest level of die they control.
Global: Once per turn, after you reroll, if you have at least one of each energy type in your Reserve Pool, gain 1 energy.
| Detail | Value |
|---|---|
| Card type | Character |
| Affiliation | Black Lanterns |
| Energy type | Fist |
| Cost | 7 |
| Maximum dice | 4 |